Skullgirls 2nd encore playable characters

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It’s very rare to see a game define a character’s personality through fighting moves, and through very well done voice work.

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Fortune’s attacks are all very playful and cat-like, Parasoul’s attacks show controlled grace and confidence. Pain Wheel’s attacks look like they hurt – both her and the person she’s attacking. The 'fan-service' is completely self aware and is there to mock the concept itself, and the dialogue is so pun-ridden that it reaches an artistic level in and of itself. Luckily, it was a lot of fun to play, and pretty soon I was in on the fact that the game is very self-aware, and has high artistic merit. Cut scenes laden with heavy innuendo didn’t help with this perception.

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My first reaction in playing the game was being offended at the objectification of the female characters – every move, hit, and knockout seemed to result in a panty shot or an ass jutting out provocatively. Skull Girls was selected as a monthly free game for Playstation Plus members, which is how I came to play it.

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